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Java(tm): A Framework for Programming and Problem Solving Kenneth A. Lambert

Java(tm): A Framework for Programming and Problem Solving

Kenneth A. Lambert

Published September 25th 1998
ISBN : 9780534951160
Paperback
640 pages
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 About the Book 

This hands-on book for first-time Java programmers immediately engages the user in building simple graphical user interfaces (GUIs) using a GUI toolkit - BreezyGUI - and source code provided on the accompanying, bound-in CD-ROM. The book begins withMoreThis hands-on book for first-time Java programmers immediately engages the user in building simple graphical user interfaces (GUIs) using a GUI toolkit - BreezyGUI - and source code provided on the accompanying, bound-in CD-ROM. The book begins with the basic ideas of problem solving with computers: primitive data types, control structures, methods, and algorithm analysis. The authors then focus on fundamental data structures and information processing (with discussions of strings, arrays, vectors, linked lists, and files), before turning their attention to the essentials of object-oriented programming (OOP) from Chapter 8 onward. In addition, the book incorporates 27 case studies that demonstrate the complete program development and software lifecycle, and ten capsule discussions of broad topics in computer science that provide a big picture view of the discipline.